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  • [On Hold] Emissives - Announcements - Developer Forum | Roblox
    ⚠ Update We have temporarily reverted this update to investigate an issue We apologize for the inconvenience and will update this post once it is available again Hi Creators! We’re thrilled to announce the Studio Beta release of Emissive Maps support for SurfaceAppearance, MaterialVariant, and TerrainDetail This feature allows you to use a texture to control emissiveness for your models
  • Platform-wide outage – Error 9007 “Service Instances . . . - Roblox
    Roblox status page needs a full rebrand, we as developers need a resource to rely in real time statuses like this I can also vouch this is affecting critical services such as Datastores
  • [Beta] Cube 3D Generation Tools and APIs for Creators - Roblox
    Last year at RDC, we announced an ambitious project to power the creation of immersive 3D objects and scenes in Roblox Today, we are excited to launch Cube 3D, a 1 8B parameter foundation model for 3D creation trained on 1 5M 3D assets—including the beta of its first capability, text-to-3D mesh generation, also known as the Mesh Generation API Roblox Cube, our core generative AI system
  • Premium, Verified, and Robux Unicode Characters - Roblox
    Unicode Replacement Characters for Robux, Premium, and Verified! Hey everyone! I couldn’t find a solid list of these anywhere, so here are the Unicode replacement characters for Robux, Premium, and Verified symbols Unic…
  • Brazil Servers Coming Early 2026 - Announcements - Roblox
    You asked We listened Brazil servers are coming to São Paulo in early 2026! Today at gamescom latam, we announced that we have broken ground on a new data center in Brazil, which is slated to go live in early 2026 The new infrastructure will enhance the Roblox experience for millions of users in Brazil, providing improved performance and reduced latency nationwide Having a data center in
  • [Studio Beta] Introducing Occlusion Culling - Roblox
    Hi Creators! We are super excited to release Occlusion Culling in Studio Beta today! Occlusion Culling is an optimization that prevents the rendering of objects that are hidden behind other objects It doesn’t require any work from you; the engine will automatically detect which objects don’t need to be rendered 🥷🫥 As announced at RDC24, we are testing Occlusion Culling in
  • New Upcoming Studio Updates: Performance, Customization . . . - Roblox
    Hi Creators, A few months ago, we introduced UI updates to Studio’s interface—and since then, we’ve been working to improve it Our latest Studio features deliver a more intuitive and easy-to-use experience, designed to feel familiar to both longtime creators and those new to the platform Our upcoming improvements include: More Studio UI updates (available now) Next Gen Explorer (coming
  • Administer Modern Modular free admin system [1. 2] - Roblox
    NEW: Playground Roblox game: Administer Testing - Roblox ⚠ Administer 1 0 is now discontinued Get Administer 2 0 here: Administer 2 0 | Simple open administration What is it? Administer is the admin panel that’s fully yours You control what it does, who it belongs to, its design, and everything about it Why Administer? Administer is quick On linux (a traditionally slower platform


















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