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Nim    
余一棋

余一棋

nim
拎摸游戏

nim
n 1: game in which matchsticks are arranged in rows and players
alternately remove one or more of them; in some versions
the object is to take the last remaining matchstick on the
table and in other versions the object is to avoid taking
the last remaining matchstick on the table

Nim \Nim\ (n[i^]m), v. t. [imp. {Nam} (n[aum]m) or {Nimmed}
(n[i^]md); p. p. {Nomen} (n[=o]"men) or {Nome} (n[=o]m).]
[AS. niman. [root]7. Cf. {Nimble}.]
To take; to steal; to filch. [Obs.]
[1913 Webster]

This canon it in his hand nam. --Chaucer.
[1913 Webster]


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英文字典中文字典相关资料:


  • Nim forum
    Forum użytkowników języka programowania Nim, miejsce do zadawania pytań, dzielenia się wiedzą i dyskusji na temat Nim
  • Nim Windows installation experience sucks - Nim forum
    choosenim doesn't have good tests that actually test the installation of a binary Nim version on windows from scratch and with installing mingw in the process the issue reporter is a bit reluctant with sharing additional information about the issue, because they "think that its easy to reproduce this issue"
  • Which IDE to use in 2024? - Nim forum
    But what tools Nim provide - for IDE to use and integrate with I remember there were discussion and effort about: Nim Incremental Compilation, a key component to make IDE better, to give fast feedback on errors and autocomplete Better IDE support, like autocomplete etc Wonder if there any progress since?
  • Kirpi - Löve2D style 2D game framework for Nim - Nim forum
    Another reason for this pragmatic approach is the number of abandoned projects in the Nim ecosystem Even if this project were ever discontinued, it should still keep working thanks to choosing solid, well-established backends If you like the project and its direction, feel free to contribute
  • Tiny Lisp written in Nim? - Nim forum
    Note that the lightweight, fast, and easy RPC route is sorta unique to Nim due to typed macros Normal RPC systems in C++, Rust, Go, etc end up being behemoths like grpc or cap'n'proto If you're curious free to DM or ping me on Nim embedded discord!
  • High level TUI framework (or wrapper of) - Nim forum
    Nim ecosystem (libs and potential manpower, as well as velocity of growth) too sparse for the job unfortunately And also because my poor coding speed and knowledge can't make up for the lacking ecosystem
  • TinyCC tcc vs zig cc compile-times etc. - Nim forum
    For example, with suggest nim, uncached zigcc was 14 1 sec vs 1 19 sec for tcc -- 12X slower and a real human-noticeable difference In short, a zig cc backend seems to really magnify "risk of slowness" at no obvious speed-up over tcc, and tcc on its own is fast even with no cache at all It should also not be much work to keep supporting tcc, IMO
  • seaqt - a new set of bindings for Qt - Nim forum
    All you need to compile it is seaqt itself, a Qt installation with -dev packages (pkg-config is used to find Qt) and Nim 2 0+ (memory management is done "mostly" via destructors) There are of course still lots of things to work on - right now, the only DSL available for creating slots and signals is that of nimqml - there's still work to do on memory management and ownership of widgets
  • Announcing GrabNim - Nim Version Manager - Nim forum
    GrabNim is a simple tool to install and switch between different versions of the Nim compiler This project started as a script I wrote out of frustration with choosenim Features: Cross-platform support (Linux, Windows, MacOSX) Supports official Nim releases and nightlies Supports installing Nim from source (tagged versions or devel branch) Seamless switching between installed versions using
  • How to create local packages - Nim forum
    Up until now, the little coding I have done with Nim has had all shared code in a single directory, and using a --path= in the nim cfg file for the project This is clearly not a very scalable (nor particularly idiomatic) solution to sharing code between projects, so I am looking to put the various bits of code into their own local packages





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